Anima 2021: find the test of this Hack & Slash which has just been released, with an old school style and a long lifespan!
Understanding the resurrection and third parties
Basically I wanted to put this paragraph in the complete guide, but I quickly realized that talking about crafting without third parties and resurrection being ultra clear would be useless, so I advise you very well understand this system and if necessary ask me questions !
The third is the power of your object. A third party object 2 will therefore be more powerful in base than third party 1, etc. The resurrection level is your chance to drop higher third-party items, so it is not directly related to a third party, even if they are intimately related. For example the R7 corresponds to third 4,5 and you can therefore drop objects third 4 and third 5. I do not have the info of the maximum third, but I know that there is at least third 6. To do this a new resurrection, kill the final boss at the lost city, quit and upgrade to R above character selection.
A resurrection in progress
When you have killed the boss of the ancient city, return to the menu
Here is the information of third parties and resurrection:
- R1 - T1
- R2 - T2
- R3 - T3
- R4 - T4
- R5 - T4,1
- R6 - T4.3
- R7 - T4.5
Each resurrection gives you:
- +10 magic finds (+60 in R7)
- +10 gold discovery (+60 in R7)
- + 10% drop chance (+ 60% in R7)
The resurrection 7 with the associated third party
There's always a point playing in the highest resurrection, unless of course the one you just unlocked is too complicated. To know that:
-
- resurrection only affects story mode level
- it does not affect hardship or the outside world
- You have the resurrection level is displayed at the top right (except for the trial mode, because you don't have a drop anyway)
You have the level at the top right of the resurrection
Object information
Before going into the craft section in detail, here's how to understand objects. You have all the information on the image as well as the description:
- Third party: the power of the object, impossible to modify and droppable according to the level of resurrection
- Level: the level of the item, upgradeable via crafting
- Star, fusion: if you have merged this item with another legendary
I made you a great paint that it would be simpler:Object information
Improve the level of an item
By increasing the level of an item, it will have a bonus to its statistics. It is therefore very interesting to improve the items that are worth it! You will unlock this blacksmith feature with the story mode quests.
- you can upgrade items from Tiers 4 and above, which are epic, legendary or set
- pirites allow you to upgrade epic items
- cabalites for legendary or set items
- pirites or cabalites are droppable or by recycling T4 epic, legendary or set items
- the more you improve an item, the more it costs (2 million to go from 20 to 21)
- each level increases your base stats by 5% (therefore not cumulative)
Be careful, cabalites are quite rare, don't waste them! Below is the example between +0 and +2:
- Magic damage + 240% to + 250%
- Intelligence +254 to +279
- Magic Damage +482 to +530
- Mana +19 to +20
Comparison between an object +0 and +2
Merge two legendaries
Extremely expensive but very profitable activity, you collect all statistics from one legendary to put them on another. Obviously this has a cost and will require the use of an infusion core and a large package of gold (2,5 million). So pay close attention to the item you want to improve, and do it on at least Tiers V! In my case it was for the example that I did it on Tiers IV. You will unlock this blacksmith feature with the story mode quests.
I'll let you look at the screenshot below, in itself this fusion was frankly not interesting but it gives you the power of this technique!
The effects of a legendary merger
Be careful to put it in the right direction to avoid the drama of a bad fusion: ') I had a lot of pressure, suddenly to avoid that I gave you a great paint!
The order for the fusion of legendary
Additional details:
- the objects must be from the same third party
- you can only merge an object once
- they don't have to be the same type of weapon
Craft order: level up or merge
A very good viewer on Youtube asked me in which way, is it interesting to increase the level of an object or to merge?
- the statistics of the merged object will automatically improve with the level of the object that receives the merge
- there is therefore no point in improving the level of an object that will be used to be destroyed!
The proof in math, let's take the intelligence stats:
- ring +343
- stick + 345
- the fusion should give +688, but it gives +722
Here's why :
- the staff is level +2, i.e. + 10% of base stats
- the staff is already taken into account with +345, but not the ring since it is not yet merged
- when I merge, here is the calculation:
- 343 + 0.1 x 343 + 345 = 722
So always upgrade your item that you want to keep, and don't upgrade the one that is going to be destroyed!
The illustrated example of merging objects with the consideration of the level
If you don't have a headache after reading this article, then you need to spend some more time there: ') Joking aside, there is a lot of information but once you have it all assimilated, the game will seem much simpler! And as usual, if the question is, I'm here!
By Alchemists, June 2021