Multistrike Sentinel Forge Guard Build Last Epoch

Build Multistrike Forge Guard Last Epoch 1.0

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Build Forge Guard Sentinel Last Epoch 1.0, a very durable build with a lot of damage area and single target spikes!

Build Forge Guard Sentinel Last Epoch 1.0 00:00

Sentinel Forge Guard Build Last Epoch 1.0: (00:00)

This build is very little impacted by the Patch 1.0 Last Epoch, you can however consider the new Healing Hand skill.

Introduction

This Sentinel uses the Forge Guard specialty offering the only damage and attack speed bonuses for two-handed weapons. This specialty also gives you many defensive passives that will allow you to do without a shield.

skills

The Forge Guard is a very tanky class, its class passive allows it to increase its armor for each hit received in the last 4 seconds. Your main source of damage is the Multistrike skill. With each hit inflicted by Multistrike you get an Armament charge, when these charges are at the maximum you create swords on the surrounding enemies. In the case of this build, these swords are turned into spears to have more reach and have better area clearing potential. All your skills are described below:

  • Multistrike: Your damage skill, the spears you will create will clear the whole area easily, moreover each time you kill an enemy, you will summon additional spears. Finally, every 4 attacks you will automatically cast the Forge Strike skill to make you even more tanky and do more damage.
  • Forge Strike: When this skill is triggered, you get a 100% armor bonus for 4 seconds, with your attack speed you will have no difficulty having this bonus permanently. In addition, this skill will do significant damage to single targets and especially against bosses.
  • Lunge: This is your movement skill, it will also kill any monster that has 15% of its max health. Finally, you regain 40% of your missing life each time you cast Lunge on an enemy, this amount can be increased by idols.
  •  Sigils of Hope: This skill consists of having charges around you to give you bonuses. For this build you will be more tanky and you will do more damage for each charge you have. In addition, when you summon one, you will get a significant amount of additional damage for 4 seconds, remember to use the skill before launching your assault against a boss or an elite.
  • Ring of Shields: This skill creates 8 shields rotating around you, they will block projectiles with their own hit points. Every 6 seconds, each shield will heal its allies (i.e. you and other shields), this heal is greater for each shield alive.

To sum up, this build is very easy to play, just go for it and hit all the monsters you encounter, just remember to relaunch Sigils of Hope every 4 seconds to benefit from the damage bonus.

Talent Tree

  • Base class (30 points): Juggernaut, Fearless, Amour Cloud, Time and Faith, Blademaster
  • Forge Guard (55 points): Battle Hardened, Weapons Master, Fresh from the Forge, Guardian, Blademaster, Champion of the Forge, Might, Duelist, Lethal Strikes, Avatar of War, Molded by the Forge
  • Paladin (15 points): Conviction, Valor

Items to collect

This build does not need a unique object to work, for your objects, favor:

  • physical damage
  • critical chance
  • attack speed
  • armor reduction
  • strength, resistances, vitality and life percentage

For your idols, take two 1 x 4 giving you chances to create additional swords with Multistrike and % of life restored with Lunge. Complete with life and resistances. If you want to use unique items, take the following:

  • Leviathan Carver, this sword does not hit fast (still enough to cast Forge Strike in less than 4 seconds), but a good offensive and defensive option while waiting for a nice exalted sword.
  • Thorn Slinger for the +1 to all physical skills (so Multistrike, Forge Strike, Lunge).
  • The Last Laugh, only if it has Legendary Potential and you can add damage to it.

Gameplay

Gameplay is very simple, throw lunge at your enemies and just tap with Multistrike, spears will do the rest. You have a chance to cast Sigils of Hope when you kill an enemy, feel free to cast it manually in front of a boss or elite (Requirement takes the animation off you, so you won't waste time using the skill). For tougher enemies, Forge Strike will trigger on its own and add significant damage. For longer fights or with enemies at a distance cast Ring of Shields, however remember that this skill has a long cooldown.

Last Epoch Tools

You can retrieve the builder on the planner Build Multistrike Last Epoch :

To learn more

If you want a more offensive version with more mobility you can use Javelin which will give you an additional movement skill and a healing zone with the Smite skill in addition, replacing Forge Strike and Ring of Shields.

History

Modifications and creation of the build according to the patches:

  • 1.0: no change, Healing Hand is easier to play but less powerful than Sigils of Hope
  • 0.9 : minor changes
  • 0.8.5F: creation

Michel Dm Gaming

This Sentinel Multistrike Forge Guard build on Last Epoch 0.9 is the perfect compromise between damage and resistance. In addition, it remains very mobile and will allow you to easily make the story and farm the endgame!

By Michel, January 2023

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