Glossary and acronyms Gamer and Hack and Slash: find all the abbreviations you need to easily understand gaming jargon!
The gear and loot section, a key part of many games
- Drop: literally the fact that a monster drops an object, in fact, it amounts to recovering an object ("I dropped a legendary!")
- GF: Gold Find, your additional chance to find gold
- Item: object
- Loot: Loot: The reason for being in life
- MF: Magic Find, your additional chance to find magic items
- Stuff / Gear: Equipment
Interactions with the world
This section deals with interactions with your game world:
- Bestiary: constitutes the variety of enemies in a game
- Craft: craft, craft an item
- Casu / Casual: occasional player or playing little
- Creep: the enemies of the game
- Event: an event often of limited duration
- Farm: repetitive activity focused on an objective (collecting items, gold, experience, etc.).
- Grind: gain experience, gain ranking
- Instance: a limited area in a world (for example dungeon or event)
- Map: the world map, dungeon, etc.
- Mobs: the enemies of the game (synonymous with creep)
- Pex: action of gaining experience
- NPC or NPC: Non-Player or Non-Playable Character, the characters implanted in the game who give you quests or sell / buy equipment for example
- PVE: Player Versus Element, you face creeps and bosses
- PVP: Player Versus Player, you face other players
- PVX: Player Versus X, you face players and creeps (for example a farm area with the possibility of facing players)
- Random: Random (example: a random drop item corresponds to an item that can be dropped on any monster in the game)
- Rush: do an action quickly, kill the boss of an instance without taking care of the monsters around for example
- Minion: another name for creeps, especially when they have a master
- Spawn: area where creeps or players appear
- Speed: do a repetitive activity as quickly as possible in order to optimize it
- TP: Town Portal, used to return to town
- WP: WayPoint, save point for an area allowing you to return to it at will
- XP: Experience
Interactions with players
Below everything that will be related to interactions with other players
- Boost: a help from another person stronger than you, a version less abused than PL
- Gank: Ask a player for help killing someone
- LF / LFM: Looking for Mate, a group is looking for a person
- LFG: Looking For Group, a player is looking for a group
- Matchmaking: find players to play with or against
- Need: means a need (in equipment or in person)
- Noob / Newbie: New player / Little experience
- Owned / Pwed: literally "fucked up!"
- Ping: indicate an element by an audio and visual signal
- PK: Player Killer, Player Killer, the fact of killing a player with the right or not
- PL: Power Level, when you ask someone much stronger than you to level up, kill bosses, collect items, etc.
- WTS: Want to Sell, the person wants to sell an item
- WTB: Want to Buy, the person wants to buy an item
Everything about your character's functions
- Alt: alternative, a character that you play from time to time, for example only with a friend
- Brain Dead: Brain Dead, a very simple character to play
- CaC: character who types Corp to Corp
- Crystal: the fact of not having any point of life or resistance, often to privilege the damage
- DPS: Damage Per Second
- Glass Barrel: Glass barrel, identical to Crystal
- Healer: a person whose main role is to heal
- Off tank: a tank that does damage at the cost of lower defense
- Main: main, the character you play most often
- Range: a character typing from a distance
- Switch: switch from one character to another ("I switch my hand on my alt, I come back!")
- Tank: character whose role is to take damage, can be used in a sentence: "tank me this pack!"
Anything that will alter your condition or that of your enemies
- AoE: Area of Effect, Zone d'Effet in French. The size of your spells or whether a spell hits a large area
- Buff: improving one or more stats or skills of a character
- Debuff: decreasing one or more stats or skills of a character
- DoT: Damage over Time, damage that is done over a period of time (poisoning or burning for example). It is important to differentiate them because this damage is often calculated differently (for example no critical hit or no possible effect)
- Status: all positive or negative effects will change your character's state and influence their mobility, damage, etc. (disease, silence, root etc.).
- Fear: Fear, like a silence with in addition a displacement opposite to the direction of chosen
- Overheal: Made to chain healing spells without taking into account the life bar in order to anticipate large damage
- OS: One Shot, killing or being killed in one shot
- Root: a target can no longer move but can still cast a spell or attack
- Silence: a target can no longer cast a spell, but can still attack or move
- Slow: Slowdown
- Spike: doing a much greater damage than the rest, especially for bosses who hit on average after example at 50 and then hit 400
- Stack: accumulate a type, like resistances or spell effects ("I have 100 frost ray stacks")
- Stance: Posture, for example defensive or offensive posture
- Stun: A stunned target cannot attack, cast, or move
To manage your enemies more easily, it's below
- Aggro: principle of attracting enemies to you, in a non-forced way (unlike taunt)
- Burn / burst: send all your damage at once, or very quickly
- Broken: Pété, a technique too powerful compared to the rest, in particular likely to be nerfed
- Cast: cast a spell
- Clean: clear an entire room or dungeon
- Dash: leap in one direction
- Gameplay: Your character's play style
- Greed: the fact of not playing carefully, to go as fast as possible, collect as many objects as possible, kill an opponent, etc.
- Kite: the principle of typing backwards, to hit an enemy without him touching you, or as little as possible.
- KS: Kill Steal, you kill the creep or boss when you haven't done any damage to it before
- Last Hit: Give a killing blow to a creep or a boss, no matter how much damage you inflicted on them. Can be useful on some games as it affects loot or completion.
- Loot: items and gold on creeps and chests, or those you picked up ("I looted a super ax!")
- Meta: comes from Greek (and not Most Efficient Technique Avalaible), means an effective technique, currently by abuse of language
- Nerf: reduce the power of a spell or technique
- OP: OverPowered, overpowered. Being stronger than what should be normal
- Perma: permanently, for example "I am perma cc"
- Pack: a group of creeps, useful for killing multiple enemies at the same time
- Proc or Trigger: triggering an effect under certain conditions ("my fireball procs a meteor on a critical hit)
- Sweater: attract a monster or player
- Safe: playing carefully, especially to avoid dying
- Scale: the proportion of becoming stronger as the game progresses, for example a level 1 spell which is weak and level 20 very strong ("This spell scales super well!")
- Slacker: Bathing in AoE damage from enemies, in general not recommended!
- Spam, spamming, spamming: using a capacity a large number of times, especially more than its cooldown allows
- Split: disperse to avoid damage
- Timer: count the time for an enemy or ally to use their ability again
- Target: targeting an opponent
- Taunt: force enemies to attack you
- Throw: lose a game or a fight that you should have won, especially because you played badly
- Wipe: the fact that everyone is dead and you lost
Statistics and characters
Anything directly related to your character
- Agi: agility, agility
- CC: the chance to perform a Critical Hit, not to be confused with Critical Hit Damage (DCC)
- CC: Crowd Control, crowd control spells and effects (stun, slow motion, immobilized)
- CD: CoolDown, time to recover your skills
- CDR: CoolDown Reduction, a statistic allowing you to decrease your skill recovery time
- Channel: channel a skill, preventing you from moving
- Char / Character: character
- Dex: dexterity, dexterity
- DPS: damage per second, the damage you do reduce over one second. For example a spell hitting 200 damage every 10 seconds will have a DPS of 20. A spell hitting 50 every two seconds will have a DPS of 25.
- HP: Health Pool, your life
- HPS: Heal Per Second: Heal per second: allows you to locate the average heal rate over a period
- Intel: intelligence, intelligence
- MP: Mana Pool, your amount of mana
- Person: character
- Setup: your character's equipment and skills
- Skill: your skills as a player ("you have skill, say so!") Or as a character ("my arctic spear skill is level 15")
- Stats: statistics or characteristics of your character
- Str: strength, force
- Vita: vitality, your vitality
Types of games
In full, the different games and their abbreviations:
- Adventure: a game where you play as a character to explore a world
- Local Co-op: you can play with several people on the same screen
- Coop Online: you can play together remotely
- FPS: First Person Shooting, the first person shooting games
- HnS: Hack And Slash, the games where you improve your character with items and levels
- RPG: Role play, often in paper version with dice
- MOBA: Multiplayer Online Battle Arena or Multiplayer Online Battle Arena
- Muso: with the help of an army and heroes defeat the army opposite
- RP: Role Playing, interpreting your role in the game
- RPG: Role Playing Game, Role-playing game, fairly wide category where you play a character
- Rogue-like: die, don't get stronger and start over to get further
- Snape-lite: die, get stronger, and start over to go further
- RTS or STR: Real Time Strategy or Real Time Strategy, army management and economy games
- Survival: a game using real conditions, such as food, temperature, etc.
- TCG or JCC: Trading Card Game or Collectible Card Game
- TPS: Third Person Shooting, third person shooting games
Below all that is indirectly related to the games.
- Frieza: Freeze, your game freezes, because of the internet or your pc
- FPS: Frames Per Second, or IPS Frame Per Second. Your number of images in one second
- Hardware: hardware, anything that is physically possible to touch
- Lagger: have latency, your game is slowed down because of your internet connection
- Rammer: your game is slowed down because of your pc
- Setup: your pc, peripheral, stream equipment, etc.
- Software: software, anything that is impossible to physically touch
A very big thank you to the people who helped make the guide, Arktwolk, Asuna and Michel!
You should have a very solid foundation for knowing all gamer words and acronyms, with a focus on Hack & Slash! If you ever have more words, feel free to post in the comments!
PS: the search function will be of great help in finding words and acronyms!
By Alchemists, August 2021