Mighty Knight Build: find in this article a build to easily perform The Slormancer 10 Wrath Expeditions
Gameplay and synergy
This powerful knight build will use two mechanics to understand:
- skewer: who will reapply damage to a target
- cumulative defense: who will give us resistance stacks
Skewer will only be applied by Tourbillon mastery 9, so the build will work perfectly at this mastery level. Before, all the nodes caught in skewer will not work because you have nothing applying it. I strongly advise you to put Tourbillon mastery in your equipment, at the latest when you are level 40, in order to avoid waiting too long for the mechanics to work.
Stack Defense is a Hookshot 6 mastery passive. It is essential to properly use the timer, it is from there that we get all our resistance. Each stack defense effect gives 1% resistance depending on the enemy hit, stackable up to 100. Even if the objective is not to have 100, with my stuff I need about 30 stacks in angry 8 and 70 angry 10. You get about 10 to 20 stacks per grappling hook. Here are the different stacks:
- stacked close defense: When hitting a melee slamming target, 1% reduced melee damage taken
- stacked ranged defense: When hitting a ranged target, 1% reduced projectile damage taken
- stack AoE Defense: When you hit a target that hits AoE (ewoks), 1% AoE damage damage reduction
Zone stacks will be useless, they are also too hard to stack with the low density of creeps in this style. Be careful, if you don't want to be OS, you will have to dodge AOEs and mages' spells, having no protection against them.
Skills and ancestral heritage
Here are the skills to use as well as the passive tree.
Whirlpool, main damage spell
- centripetal force: more damage from interior fires
- wind slice: chance to relaunch the attack
- irremovable: tenacity
- acceleration: increased damage while channeling whirlwind
- spindle to spindle: capacity of spindle
Grapple, enemy pack spell and resistance
- long chain: increases the range
- captain hook: grapple all over the place
- gather information: give defense stacks
- shining star: blind enemies
- headbutt: earthquake when perfect
Remember to activate grappling hook when you have 100 chance to trigger headbutt (this is our only spell that uses luck).
Battle Banner, only for passives, no need to cast it
- that they are fragile: increased damage spindle
- the knight and his friends: increased cc damage according to the level of the mage and huntress
- mass racking-in: accumulation of racking-in up to 15 instead of 10
- improved banner: whatever
- massive injury: skew damage 20 to 30%
- mordau (critical damage) or chivalry (reduced grapple cooldown)
- lacerate: damage skewed critically
- open wound: 10% damage to skewer per second
Ancestral heritage
- searing shadow: 50% raw damage and 100% critical strike damage for 12 seconds
- ancestral gift: raw damage and armor penetration
Tourbillon and its liabilities
Battle Banner and its Passives
Grapple and its liabilities
Equipment
Here are the stats to collect on the equipment:
- raw damage,% raw damage, critical and ancestral chance
- Critical Hit and Ancestral Damage
- life steal on glove magic stats
- mana steal from magic bracelet stats
Note that I have a legendary giving + 40% reaper damage, which is very practical but by no means mandatory.
For slorm reapers:
- sword of immense fury, the raw damage is just stupid: ')
- while waiting for the most powerful sword, or the one that gives the most raw damage
The stats below are given with equipment averaging +5.
My current stats and gear
Attributes, liabilities
Two options for liabilities:
- to max only savagery, up to mastery 60
- to put 10 points of fury and fervor, then the rest savagery
Max savagery is more interesting if you managed to get 60 mastery points, but I had no more money: ')
Option 2 for the knight's attributes
History
- 0.1.97: creation
What makes <span style="font-family: 'arial black', 'avant garde';">inlingua</span> different | The - |
---|---|
- Very resistant - Quick to clear - Insane damage |
- Mages and AoEs are complicated |
Here is an ultra resistant build allowing you to face an unlimited number of enemies on The Slormancer! Very practical to play and to clear, it will allow you to easily collect powerful objects!
By Alchemists, April 2021